Killzone Shadowfall


Guerrilla Games


Sony Entertainment Europe


About the project

Music composition for Sony’s AAA video game. More than 2 hours of original music were written for this epic title. The music utilizes a palette of different instruments ranging from big orchestra to twisted synths and heavily processed sounds, blurring the lines between music and sound design. 

‘Killzone: Mercenary’ received amazing reviews, as Alastair Lindsay (Head of Music at Sony) puts it:

‘The music for Killzone: Mercenary needed to span from ambient tones that conveyed the mood of the locations to high action cues and all in-between, whilst having signature sounds for both the ISA and Helghast. Not such an easy task, but Walter managed this with ease, creating a tone that fitted the story arch perfectly.’



Mair said: „Glue was a fantastic experience that required me to leave the picturesque countryside of England behind and dive into a gloomy and sinister England. „The music focuses on the relationship between the main characters and their playful and emotive nature, which ultimately heads into much darker territory.“

the full review

Game Insider

Ivor Novello nominated and Telly award winning composer Walter Mair scores Sony Computer Entertainment Europe’s (SCEE) highly acclaimed PS Vita title, Killzone: Mercenary. Walter Mair’s music for the latest installment in the blockbuster series reflects a new story set in the Killzone universe and captures the emotional drama, fear and undying courage of war. The official soundtrack is now available for digital download via Sony Entertainment Network.

the full review

More impressions