Crash Bandicoot: It’s About Time

Developer

Toys For Bob

Publisher

Activision

Music by

Walter Mair

Soundtrack

soundtrack release and more info to come very soon, watch this space …

Walter Mair’s music does a great job of highlighting where you are and what you’re going through. Crash has always had plenty of attitude but It’s About Time takes it to another level.

Gamereactor

Mair’s score uses a ridiculous range of organic and electronic sounds, deriving its unique audio from “tons of vintage and analogue effects”, “modular synths” and, er, seashells.

Forbes

About the project

The game’s story sees both Crash Bandicoot and his sister Coco facing against their old nemesis Doctor Neo Cortex as he sets forth on a new scheme to conquer a multiverse of dimensions scattered across time and space.

Some impressions

PRESS

Playstation Universe: Score 9.5/10

“Crash Bandicoot 4 is a masterpiece in almost every aspect of the experience it offers. The excellent N.Verted mode, tough Flashback levels, extra characters, objectives to hunt down, collectibles to collect, and engaging campaign and bosses come together to provide one of the best platforming games … is nothing short of an essential experience for everyone.”

the full review

Destructoid: Score 9/10

“Crash Bandicoot 4: It’s About Time is a strong return for the series, and a showcase of what might have been if we got a true follow-up to Crash 3. I sincerely hope that Activision entrusts Toys for Bob (and Vicarious Visions) with the keys to the Crash kingdom from here on out. I wanna see more of the little guy.”

the full review

GameSpot: Score 8/10

“It’s an injection of new ideas into now-classic gameplay that surprises and delights, even as it feels like a homecoming. Truly, games like this are why we come running back to long-dormant franchises with open arms.”

the full review

GameInformer: Score 8.5/10

“In many ways, Crash Bandicoot 4: It’s About Time feels like a game that shouldn’t work. Single-player, mascot-driven, hardcore platformers are few and far between these days. Moreover, most franchises born in the mid-‘90s have had to continually reboot themselves to match the tastes of an ever-changing market. At its core, Crash 4 remains rooted to the old way of doing things, but that’s not a bad thing. The visuals are cleaner now and Crash has a few new gimmicks, but if you squint, Crash 4 looks like the same old platformer you’ve always loved.”

the full review

FORBES

Mair’s score uses a ridiculous range of organic and electronic sounds, deriving its unique audio from “tons of vintage and analogue effects”, “modular synths” and, er, seashells.

the full review