Press
Interviews
MusicTech Magazine
Mair invites us into his London studio that’s packed with instruments and machines to show off his custom-made “Frankenstein instrument”, and to elaborate on his strive to find and create sounds that have never been heard before.
read the full reviewNative Instruments
Composer Walter Mair makes extraordinary sounds. Designing unique and unsettling music for Till Death, Crash Bandicoot, and Call of Duty using modular synths, unusual instruments, and NI gear.
read the full reviewVehlinggo
6 Soundtracks You Need to Experience Right Now: A simple string instrument becomes a sinewy, grotesque iteration of itself. Percussion comes in blasts and splatters that stick to your skin like bloods-strewn molasses. Just sit back and be enveloped by this deeply off-putting and eminently engaging score.
read the full reviewMusique Fantastique
Metal tubes and chains were attached to the instrument’s body and strings to produce dark and evolving textures while some of the more intimate and emotional scenes in the film were live recorded with a string orchestra and string quartet.
read the full reviewForbes
Mair’s score uses a ridiculous range of organic and electronic sounds, deriving its unique audio from “tons of vintage and analogue effects”, “modular synths” and, er, seashells.
read the full reviewIndieWire
Anthony Wonke (director): I was really drawn to his unique sense of atmosphere. But I also wanted someone who could bring out the emotion in an interesting but not saccharine way. Also, his classical background brings a really strong range across something intimate and personal to something really grand and cinematic.
read the full reviewThe Independent
Sir Paul McCartney has one, as do Lou Reed, Lionel Bart and Annie Lennox. They hold a prestigious Ivor Novello Award, Britain’s tribute to the finest songwriters the world has seen. This week they will be joined by someone whose music has never been near the charts: the composer of a computer game soundtrack.
read the full reviewDIGITAL SPY
Glue director Daniel Nettheim added: ‘Walter is a wonderful collaborator and true craftsman of music for the screen. His entrancing score elevates the emotion and drama of the series to another cinematic level.’
read the full reviewThe Hollywood Reporter
Iggy Pop makes his starring debut in this indie thriller as a dying rock star caught in a web of sex, blackmail and murder. Pop’s stunt casting should give it cult appeal in theaters .
read the full reviewPocketgamer
Such an iconic and groundbreaking title demanded an original, thematic and hybrid approach to reflect its cinematic and immersive gameplay as well as representing the entire legacy of the franchise, including the Modern Warfare and Black Ops universes.
read the full reviewCinema Blend
The key element was to find a successful combination of the main theme as well as defining a very distinct overall sound for the music. Lots of experiments happened in this stage. Live recordings were held on a daily basis with instruments spanning from a more classical orchestral setup to custom-built instruments.
read the full reviewGameMusic
Sony wanted to re-launch this extremely popular franchise and I was given a lot of creative space to come up with new themes and a new overall musical tone. In the first meetings the creatives and I discussed the story and the fact that our main hero crosses sides half-way through the campaign and abandons the former allies to fight alongside the Helghast.
read the full reviewFilm Music Reporter
The 8-parter starring Yasmin Paige, Jessie Cave, Callum Turner, Jordan Stevens and Charlotte Spencer is set in the English rural countryside and centers around the friends of 14-year-old boy, Cal Bray, who is found dead.
read the full reviewReviews
PRS Magazine
I wanted the music to capture the beauty of the setting and the complexities of the characters while going deeper into the dark underlying events that take place throughout the entire series.
read the full reviewTop40 Charts
The soundtrack captures the beauty of the setting and the complexities of the characters and their relationships whilst conveying the dark underlying events taking place throughout.
read the full reviewFlickering Myth
The first dream sequence is a masterpiece of desire, Walter Mair’s score invading to the point of utter submergence. Michel Dierickx’s camerawork is a treat – quick edits between static shots from early on are replaced here with long, languishing ones, fully accepting the dream nature of the piece.
read the full reviewRaindance
The film is helped in no small part by Walter Mair’s brilliantly unsettling score and some lively supporting performances from Alan Ford, Haluk Bilginer and Alice Sanders.
read the full reviewCreative Review
The cinematic film features the voice of Ayrton Senna, and a cameo from Formula 1 driver Jenson Button.
read the full reviewFilmmusic Reporter
Lakeshore Records has released a soundtrack album for the British horror thriller The Unfamiliar.
read the full reviewSoundtrack Tracklist
The Unfamiliar is a 2020 American horror film written by Henk Pretorius, starring Jemima West, Christopher Dane …
read the full reviewAdWeek
Wieden+Kennedy shoots for the stars in grand ‚Ignition‘ Film for Honda brand celebrates ‘daring and human endeavor’.
read the full reviewGame Insider
Mair’s diverse repertoire ranges from epic full orchestral scores recorded with 80-piece choirs to intimate, small ensembles and hybrid electronic scores featuring solo instruments and found sounds. To create unique sounds for each score, Mair employs his extensive collection of analog digital synths
read the full reviewGameZone
The soundtrack features about 40 minutes of ‘heart-pumping’ tracks that will let you relive the ‘drama, fear, and undying courage of war’ experienced in the game … be sure to pay particular attention to the unique sounds for each score.
read the full reviewAudio Designer
It’s been far too long since I’ve been swept away by a score that’s truly original. The music from this score bursts to life with choral accompaniment that is as grand and moving as anything I have heard in all of 2008. It’s safe to say that this soundtrack rekindled my energy….
read the full reviewGamasutra
Lauded by critics as ‘setting a new bar of quality for FPS on handheld’ and ‘one of the better first-person shooters, period’ Walter Mair’s music for the latest installment in the blockbuster series reflects a new story set in the Killzone universe and captures the emotional drama, fear and undying courage of war.
read the full reviewAsk Audio
The combination of electronic and orchestral sounds was an amazing brief that enabled me to combine my two alter egos, classical and electronic music. I also got to record a lot of instruments live and either leave the sound pure and organic or process the instruments afterwards and run them through chains of effects and outboard gear.
read the full reviewMovie Score Media
The music had to bridge Ronaldo’s early childhood with his adult life as the world’s best player; his childhood was riddled with life defying moments and the music needed to be sparse and intimate in the early stages and become cinematic and epic in scope without overpowering the picture.
read the full reviewEinfo Games
Mair’s soundtrack to Empire: Total War was so well received that it was nominated for a highly prestigious Ivor Novello award. Mair also has experience with all sorts of orchestras and groups, from enormous choirs and full orchestras to smaller, more intimate ensembles and groups.
read the full reviewThe Soundarchitect
I like the challenge of producing a soundtrack that is unique in many ways but partly uses known sounds and sources of music that were treated in such way that the origin of the instruments are disguised. This always results in a soundtrack where you think you know what you are listening to but just can’t put your finger on it.
read the full reviewTime + Space
Fighting sequences feature live recorded drums mixed with synthetic drums and big booms that were specifically created for this title. Stealth and tension tracks feature a rich soundscape that consists of many live recorded instruments that were heavily processed to create an interesting and ever-evolving texture.
read the full reviewThe Audio Spotlight
I am always experimenting with sounds and instruments, recording techniques and layering instruments to produce unique sounds that help the game/movie to set it apart from other titles in a similar genre.
read the full reviewBSO Spirit
When the mellow and fragile melody played on a piano came in, it brought a tear to their (producers and director) eyes. We kept this track without any further changes and it became one of my favorite moments in the film.
read the full reviewVGMO
It is always great to work with amazing developers who share the same vision for a project and to be honoured for your work shows that not only was the music well-received but also that the entire team were pushing in the same direction to get music and sound to its fullest potential.
read the full reviewPush Start Play
All we had were scripts and some artwork. For me, this was the ideal scenario to start with because you are then an essential part of the project and can contribute to define the overall sound of the game.
read the full review